The Grazer has long-been my favorite “weird” pedal. But I also think it’s a misunderstood pedal. Yes, it can quickly get you into absolute glitchy madness, but when used subtly it can give your sound chimey beauty.
But what does Grazer do? It takes samples from your playing and “spits” them back out at you while you’re playing. We’re going to call these samples “grains.” Via a toggle, you can make the grains play back forward or reverse. It’s usually pretty subtle.
The Size knob defines the length of the grain to be repeated. It pulls them quickly so you can play pretty freely, but you can also get a bit of an echo sound.
The Pitch knob shifs the pitch of the grain up. Simple.
There’s also the Grab switch (and the AGR or Automated Grab toggle). With this you can either manually “grab” and hold a portion of the grain pool until you release it. With AGR on, you can set the Grab knob to do some automated grabbing. This is where it gets beautifully glitchy.
In this demo, I also show how the Grazer sounds when reverb is set after it (9:26) by combining it with the Dwarfcraft TreeVerb. I just did this because I think it sounds cool and it’s how I use Grazer.
If the glitchy, sharp edges aren’t exactly what you’re looking for in a sound, you can mask those with dirt before or after the Grazer. I take the Pelican Noiseworks/Spruce Effects Pelitaur with Germanium Boost and use it to showcase that (15:10). It still sounds percussive and glitchy, but not as jagged.
Guitar is Squier Starcaster
Amp is Strymon Iridium (round, b)
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